Teaching English to Adults with Gamification
Teaching English to Adults with Gamification Gamification – the use of game mechanics in non-game situations – has recently become something of a buzzword in different industries. Even so, many […]
Shaun Crowley is a consultant for an educational marketing agency in the UK, and the director of www.linguavote.com, an online language learning platform that features social learning and gamification, developed to support English programmes in schools and universities. Prior to founding Linguavote, Shaun worked for Oxford University Press ELT Division as a sales and marketing manager, and has previous experience as an EFL teacher.
Teaching English to Adults with Gamification Gamification – the use of game mechanics in non-game situations – has recently become something of a buzzword in different industries. Even so, many […]
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